There's no denying the fact that TERA has completely pulled me in. The first ten levels were little more than a lengthy tutorial, leaving me wanting more and itching to continue.
When I reached level 10 I was
finally able to get onto the Pegasus (world travel) and visit the main city.
This is truly where everything began to open up. Crafting, the Trade Broker
(auction house), Guild quests, Armor modifications, and many more options were
now available.
And that's only in the main city.
After a few hours of roaming around
I decided to take off to "Lumbertown" and begin the daily grind. It
wasn't very long into my grinding efforts that I met up with another TERA player,
'Goblin.Queen'. We were in the middle of tackling a quest involving angry
Centaurs and their unwillingness to die. It was at this moment that we both
realized TERA is
fun solo, but is unbelievably exciting
with someone else.The combat system takes the idea of "aggro" and distraction to a whole new level. Now instead of using a buff to gain the enemies' attention, the strongest ally can simply attack and head the enemy. Great players will be able to dodge stronger attacks, ultimately staying alive despite the large mismatch. Archers, Healers, and Sorcerers simply stay out of arm's reach. Every battle feels more alive.
Goblin.Queen and myself partied up
almost immediately. One aspect of TERA that
I absolutely love is that even when your part logs off, it doesn't disband. If
I am playing and Goblin.Queen logs on, it shows that he has arrived and our
part is immediately revived. It really makes the entire adventure feel more
like a cooperative effort than a random convenience.
I'd by lying if I said that I got
very far into the story. In fact, I barely moved at all for these next 10
levels. The true action combat of TERA makes
grinding one of the most exciting pieces of the puzzle. There are a ton of
repeatable quests (not dailies, but immediately repeatable), that elicit a ton
of experience for their completion. One of the quests involving the
extermination of a group of Unicorns landed me 6500 xp per completion.
Which was an absolutely ridiculous
amount for the level that I was.
After completing 27 of these quests
I noticed that each one oft hem granted me a token. These tokens can then be
traded for rare goods (mainly armor/weapons). Before I knew it, I was saving up
for a set of Twin Blades that were nearly triple the power of the standard
weapon I had been currently using. For a moment I wasn't sure if I should be
happy there's another reason
to grind, or incredibly angry that I may never progress the story.
Either way I'm now rocking a badass
weapon and armor set.
It was around level 16 or 17 that I
truly dove into my guild, "CRUX". I learned that the Guild benefits
from not only individuals completely Guild Quests, but from depositing items
into the Guild Bank and even typing "/praise CRUX" once a day into
the chat box. Almost every interaction between myself and CRUX yields either
prestige points or experience, both of which help in the world reputation.
While moving up in the ranks isn't
the most important thing in the game for me (in terms of Guild ranks), I still
want to help my fellow "Guildo's" out the best I can. Simply
finishing a Guild Quest a day seems to have helped quite a bit, and now CRUX is
rocking several different variations of themselves as the roster is now
overflowing.
Level 20 was by far the most
exciting point for me. My first "Instance" unlocked at this point,
giving me the chance to see some true action and hopefully collect better
items. I immediately hopped into the first one that was available (via the LFG
option), and found myself hackin' and slashin' away at massive enemies. The
final boss was beyond epic, dropping a few rare items, but more importantly
showing me just how important a well-balanced team really is.
Without the Healer I would have
never made it through the first area.
While all of that seems like the
true reason to be excited about level 20 - it's really not. Preordering the
Collector's Edition reserved a special White Lion mount, unlocked at - you
guessed it - level 20. Francesca is now sittin' pretty atop 'White Fang', the
most badass White Lion to ever grace the land.
Now it's time for levels 21-30.



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