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Wednesday, April 2, 2014

Grand Theft Auto Online Heists Coming in Spring Update

While Rockstar still hasn't announced a date for online heists, they did send an email this morning saying this: 

"Coming this spring to Grand Theft Auto Online, players can team up with their most trusted Crew members or with random other mercenaries in Grand Theft Auto Online to pull off cooperative Heist Missions for glory and profit. Stay tuned for much more information to come."

Spring, as you all know, tends to be several months long (unless you live in the PNW, where all we have is Winter and Summer). 

Luckily there are plenty of other updates coming, some as quickly as next week. Here's the breakdown.

Capture Creator: Coming next week, the Creator community will be able to make their own original customized Capture Jobs and add to the over 3.5 million (and counting) player-created Deathmatches and Racescurrently available on Social Club. Players can strategically place pick-ups, define weaponry, set location, and tweak tons of other variables to make their own unique Capture Job for others to take on. We will also be reviewing homemade Capture creations to stamp standout experiences as Rockstar Verified.

The High Life Update: The High Life Update will allow players to expand their foothold in Los Santos with new high-end apartment options, the powerful Bullpup Rifle, new wardrobe items, the Dinka Thrust motorcycle and three new lavish cars to choose from, including the Super class Pegassi Zentorno. The High Life Update will also feature the debut of multi-property ownership in GTA Online, which means players will be able to own two distinct properties (with garages) simultaneously. All this plus the new Mental State player statistic, which is designed to let players see just how passive or psychotically unhinged fellow players in their session really are, and a slew of new Jobs.

On top of that, a "Non-Contact" option for Races is in the works. This will allow you play standard Races without the collision of other racers being a problem. Your vehicles will become transparent where contact typically happens. Non-player objects such as traffic will still do damage, just not other racers.
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