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Thursday, April 24, 2014

Review: 'Trials Fusion' - Physics Redefined

It's 1:30 am, you're on your 312th attempt at the same course, you've already broken one controller and are on the verge of breaking the next, and to top that all off you've literally torn a chunk of your own hair out. Yet you're still playing.

And somehow enjoying it.

This is Trials Fusion. The most frustrating game in the world, making games like Dark Souls seem like a meditation practice. The thing about Trials Fusion is that despite it's insane level of difficulty, and strong ability to frustrate even the calmest of individuals, it's ridiculously fun.


Stupid, frustrating, fun.




If you haven't played any of the other Trials games in the past then I highly recommend you stop reading this review and go download one of them. I recommend either Evolution or Trials as they are easily the best two (in my opinion, obviously). The goal is simple: get your motorcycle, and the rag doll on the seat, across the finish line in the quickest amount of time possible.

Easy enough, right? Ha! Wrong. I'm fairly certain there are levels in the game that aren't actually possible, and are instead built in an effort to force the sale of more controllers.  

What RedLynx has done with Trials Fusion is truly incredible. They've created a game that's insanely difficult, and used that difficulty to make it fun. With live Ghost replays, Challenges, and medals rewarded on not only time but amount of tries, the need to better yourself never ends. It's human nature to want to be the best, and Trials Fusion slams that pressure point harder than any game has ever done.

Then there's the content. Oh, the content. It's literally infinite. Not only will RedLynx update the game with their own tracks, but there's a track creator that's open to the public. Any individual with Trials Fusion can build and upload tracks for the public to download and play. For $19.99, you have yourself a game that will never run out of content.

Talk about value.

My only complaint with the game is in it's new stunt mode. Luckily there are only a handful of these tracks as they are relatively broken. Rather than having to beat a set time, you're told to rack up points by doing tricks off massive ramps. Unfortunately, the ragdoll physics are still present and your rider will get his limbs stuck in every nook and cranny of your bike. You'll press left to do a Superman and his right leg will stick to the seat, causing you to simply flail around. A backflip coffin looks and feels great when it works, but is an absolute mess when your rider gets stuck on the handlebars.

This is the first time this mechanic has been in a Trials game, so I'll give it a pass this time around, but here's to hoping it's fixed in the next entry. It's a great idea, and very welcome, but desperately needs to be tweaked.

Other than that, I can't recommend Trials Fusion enough. It's out now on the Xbox One, Xbox 360, PlayStation 4, and PC for only $19.99. As mentioned previously, this is a great deal considering the endless amount of content. While online multiplayer has yet to be released, couch coop is available, giving you and your buddy a great avenue to throw the controller at one another.

Great work RedLynx. You nailed this one.
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