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Saturday, May 3, 2014

DayZ Standalone Hits 2,000,000 Sales

I just had to write that number out for you there... two million sales of a game that is pre-alpha. That is a few hundred thousand people more than live in my country (Northern Ireland, represent). Honestly, I don't know what I make of it. One part of me thinks it's ridiculous that two million people paid for a game in pre-alpha, but each to their own I guess. The other side of me thinks that it is absurd that a game that has been in early access for less than half a year can hit that many sales and still face the issues that it does.

When I think like this I remind myself why this is the case. The entire internet got on their collective hands and knees and begged for BIS to release DayZ SA regardless of what state it was in. Eventually their wish was granted and it was released as a Pre-Alpha with a warning on the steam page...(warning after the jump)



That warning read: "THIS GAME IS EARLY ACCESS ALPHA. PLEASE DO NOT PURCHASE IT UNLESS YOU WANT TO ACTIVELY SUPPORT DEVELOPMENT OF THE GAME AND ARE PREPARED TO HANDLE WITH SERIOUS ISSUES AND POSSIBLE INTERRUPTIONS OF GAME FUNCTIONING."

So I must say that when I read comment after comment, on different boards, of people complaining about the state of the game and how there are so many bugs that should have been fixed by now... I understand their irritation but you don't get to beg for something to be released regardless of it's condition and then complain about it's condition. 

Maybe production could be faster, maybe it can't be. I am not an expert. What I do know is that the people working on it don't owe it to you to work 15 hours a day instead of 12. They are addressing the issues that crop up and trying to do it in a competent way. I think that we need to wait out and hopefully everything will be fixed and polished. 

If that doesn't happen, two things occur: 
1) H1Z1 (which, granted, is a different experience) destroys DayZ SA by releasing a finished product first.
2) People begin to understand what Early Access means. 

Whatever happens in the next month or two it will be the beginning of a fierce competition

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