Firstly, I think that I should start this off by apologising to those of you who bought Basement Crawl and have been waiting for us to fix it. The game was a mess for both you and us.
Usually, what you will see at this point is a lot of marketing talk and maybe a patch. Rather than accepting defeat on this and issuing a patch that kinda fixes this or kinda improves that, we have decided to just come out and explain to you where we are right now and what we plan to do. We have been rebuilding the game, completely from scratch and on a new engine.
I know that this isn’t really the way things are usually done in the industry but I think that if you have put a bad product out to people it is your job to do what you can to fix that. Even if it means going back to the drawing board on a game that has already been released.
We don’t want to come out and say that this is going to be 10/10 GoTY but just a way for us to regain the trust of gamers. We also really don’t want anyone to think that this is some kind of quick money grab. So, we will be giving this game for free to people who bought the original game. This is our priority, to ensure that we give you what you expected from us. To do this we are getting in touch with as many people as we can that bought the game to get feedback and help ensure that you guys are just as much part of the process as we are.
This deals with the technical issues we ran into but a few of you spoke about how there needs to be a tutorial, AI, more game types and so on. We have added all of these things into the game and more. We aren’t talking about it too much right now simply because we are in no position to be making promises to people.
To be clear, we will also have a patch for the existing build of the game just incase you don’t want to download the new version.
We will be at E3 with a playable and encourage people to come along and have a look. If you are not able to make it to E3 or you have some questions before then you can reach us at: firstname.lastname@example.org we will answer every email we receive and welcome any feedback. Positive or negative.