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Tuesday, June 17, 2014

Why Rainbow Six: Siege Won E3

Rainbow Six: Siege really showed other projects how you present a game at E3.  There was little fanfare or coverage of this game compared to the likes of Battlefield: Hardline and others. They had a presentation, showed the game and then had some journalists (granted it was pretty restricted) play the game on the show floor. This is how you do it. What  you do not do is show a trailer at E3 2013 and then say that it will most likely come out in 2016. I'm looking at you Division.

I know, I know this isn't any one particular group's fault within The Division's team but rather a lack of communication between devs, marketing and the board. With that said, there is still a limit to how much shit people will put up with. The hype train for The Division is still going strong, the question is; can they keep it going for 2 more years?

Now, of course Rainbow Six wasn't a perfect execution of a reveal that we have ever seen. The voice acting in the presentation was dumb. I mean, I am sure it is how the devs would love people to play the game that way, but not one person had slept with my mum that ENTIRE demo. Unrealistic 0/10. Furthermore, I am not entirely sure they knew what they were doing. "Oh, we have the hostage and are taking fire? Better leave the hostage here and run away!" C'mon guys.

On top of this we have one more problem, or at least, what I think could be a problem. I don't know if this game can perform well on consoles. Maybe I am wrong, and I hope I am, but I think that with FPS games we have ADD. Instant gratification without any hard work put in. You can easily play a game like COD and just run and gun with little planning or time investment. I'm not saying that this is inherently a bad thing... it's a different game so it has different rules, that's cool. The problem exists because that is all we have got on consoles (again, if I am wrong please comment and let me know).

On PC there are games like DayZ, you can go 1 hour without seeing anyone and then just here a gunshot from half a kilometer away and BOOM. You Are Dead. Planning, going slow and being meticulous is the only way to survive for any length of time there. PC gamers have this experience.

With that said I am pumped for this game. I know for a fact that I will play the shit out of it when it is released. Terrorist Hunt on Rainbow Six is one of my favorite gaming experiences ever. It never forced you to play together, but people did because they figured out that is how you survive. I hope the new installment can capture that old magic. 

Feel free to call me an idiot below, but I am sticking to my guns on this one: Rainbow Six: Siege OP, The Division plz try harder.
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